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<channel>
	<title>Studio Ripple &#187; News</title>
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	<link>http://studioripple.com.au</link>
	<description>Music + Sound</description>
	<lastBuildDate>Mon, 07 May 2012 03:01:12 +0000</lastBuildDate>
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		<title>Triangle Man</title>
		<link>http://studioripple.com.au/triangle-man/</link>
		<comments>http://studioripple.com.au/triangle-man/#comments</comments>
		<pubDate>Mon, 07 May 2012 02:21:26 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Online/Gaming]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2495</guid>
		<description><![CDATA[The music is well underway for Triangle Man, an intense punisher platformer developed by independent Woolongong based company Convict Interactive. Game play see&#8217;s Triangle Man having to dodge bad guys, negotiate tricky level design, collect coins and make it to the level exit. You die many times in this game, and it has been described [...]]]></description>
			<content:encoded><![CDATA[<p>The music is well underway for <em>Triangle Man</em>, an intense punisher platformer developed by independent Woolongong based company <a href="http://www.convictinteractive.com/" target="_blank">Convict Interactive</a>. Game play see&#8217;s Triangle Man having to dodge bad guys, negotiate tricky level design, collect coins and make it to the level exit. You die many times in this game, and it has been described as &#8220;frustratingly addictive&#8221; by many gamers who have been beta testing. Each world has a different theme, and the music reflects this, whether it is the fun, quirky and colourful music of the underwater reef world, or the driving beats of the intense volcano world.<span id="more-2495"></span><br />
<BR=CLEAR LEFT><br />
The game is primarily designed for children, who went crazy for it at <a href="http://gcap.com.au/" target="_blank">GCAP (Game Connect Asia Pacific) </a>in Melbourne in 2011, however many adults are also queuing up to play. Triangle Man is intended to be released through Steam, a digital distribution and multiplayer platform that has over 40 million active user accounts.<br />
<BR=CLEAR LEFT><br />
<a href="http://studioripple.com.au/wp-content/uploads/2012/05/convict_logo-edit.jpg"><img class="alignnone size-medium wp-image-2496" title="convict_logo edit" src="http://studioripple.com.au/wp-content/uploads/2012/05/convict_logo-edit-300x187.jpg" alt="" width="294" height="174" /></a><a href="http://studioripple.com.au/wp-content/uploads/2012/05/FinalLogo-edit.png"><img class="alignnone size-medium wp-image-2497" title="FinalLogo edit" src="http://studioripple.com.au/wp-content/uploads/2012/05/FinalLogo-edit-300x224.png" alt="" width="250" height="174" /></a></p>
]]></content:encoded>
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		<item>
		<title>The Process: Meryl Tankard</title>
		<link>http://studioripple.com.au/the-process-meryl-tankard/</link>
		<comments>http://studioripple.com.au/the-process-meryl-tankard/#comments</comments>
		<pubDate>Thu, 19 Apr 2012 02:18:30 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Online/Gaming]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2479</guid>
		<description><![CDATA[The latest episode of The Process, in which Josh Tyler talks with dance choreographer Meryl Tankard, is now available.

“You have to be really honest with yourself because it’s really easy to take something clever just for the sake of being clever. ”

To listen to this episode go to www.theprocesspodcast.com


]]></description>
			<content:encoded><![CDATA[<p>The latest episode of The Process, in which Josh Tyler talks with dance choreographer Meryl Tankard, is now available.<br />
<span id="more-2479"></span><BR=CLEAR LEFT><br />
“You have to be really honest with yourself because it’s really easy to take something clever just for the sake of being clever. ”<br />
<BR=CLEAR LEFT><br />
To listen to this episode go to <a href="www.theprocesspodcast.com">www.theprocesspodcast.com</a><br />
<BR=CLEAR LEFT><br />
<a href="http://studioripple.com.au/wp-content/uploads/2012/04/MerylJoshua2.jpg"><img class="alignnone size-medium wp-image-2480" title="MerylJoshua2" src="http://studioripple.com.au/wp-content/uploads/2012/04/MerylJoshua2-300x145.jpg" alt="" width="300" height="145" /></a></p>
]]></content:encoded>
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		<item>
		<title>Game Engine Podcast</title>
		<link>http://studioripple.com.au/game-engine-podcast/</link>
		<comments>http://studioripple.com.au/game-engine-podcast/#comments</comments>
		<pubDate>Thu, 19 Apr 2012 02:12:14 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Online/Gaming]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2471</guid>
		<description><![CDATA[&#8220;The Game Engine&#8221; is a podcast by game developers, for game developers. Each week, they look at some news in the game development sphere, with an eye to using these to discuss the processes of game development itself.In the upcoming episode on the Audio Paradigm, Episode 39, Angus was asked about the processes of composing [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;The Game Engine&#8221; is a podcast by game developers, for game developers. Each week, they look at some news in the game development sphere, with an eye to using these to discuss the processes of game development itself.<BR=CLEARLEFT>In the upcoming episode on the Audio Paradigm, Episode 39, Angus was asked about the processes of composing music for games, while Paul Nunes of Puny Human talked about aspects of sound design.<span id="more-2471"></span> It was a wide ranging conversation in which they talked about the role of sound and music in games, the differences between writing for linear narrative as opposed to non-linear, and how to communicate with your Audio artists.<br />
<BR=CLEARLEFT><br />
The podcast is available from the iTunes store or <a href="www.gameenginepodcast.com">www.gameenginepodcast.com</a><br />
<BR=CLEARLEFT><br />
<a href="http://studioripple.com.au/wp-content/uploads/2012/04/Game_Engine_Podcast.jpg"><img class="alignnone size-medium wp-image-2472" title="Game_Engine_Podcast" src="http://studioripple.com.au/wp-content/uploads/2012/04/Game_Engine_Podcast-300x95.jpg" alt="" width="300" height="95" /></a></p>
]]></content:encoded>
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		<item>
		<title>Flatland</title>
		<link>http://studioripple.com.au/flatland/</link>
		<comments>http://studioripple.com.au/flatland/#comments</comments>
		<pubDate>Thu, 19 Apr 2012 02:04:32 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Online/Gaming]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2460</guid>
		<description><![CDATA[In just 96 hours, over a period of three weeks, Angus worked with SeeThrough Studios to develop the game Flatland: Fallen Angle. Inspired by the 1884 novella Flatland by Edwin Abbott Abbott, Fallen Angle is the noir-esque tale of an isosceles triangle on the run from the law and hungry for revenge! Over ten astonishingly [...]]]></description>
			<content:encoded><![CDATA[<p>In just 96 hours, over a period of three weeks, Angus worked with SeeThrough Studios to develop the game Flatland: Fallen Angle. Inspired by the 1884 novella Flatland by Edwin Abbott Abbott, Fallen Angle is the noir-esque tale of an isosceles triangle on the run from the law and hungry for revenge! Over ten astonishingly two-dimensional levels, the player must negotiate the various neighbourhoods of Polygonometropolis, and use their three angles to slice, splinch and shatter anyone who gets in their way!<br />
<span id="more-2460"></span><br />
See the results here<br />
<a href="http://seethroughstudios.com/download-flatland-fallen-angle-free-version/" target="_blank"> http://seethroughstudios.com/download-flatland-fallen-angle-free-version/</a></p>
<p>&#8220;&#8230; it’s atmospheric, smart and does a great job of the unusual melange of simple line-art, breathless Pac Man-esque outrunning of foes and a doomy, nuanced narrative.&#8221;</p>
<p>&#8211; Alec Meer, Rock, Paper, Shotgun.</p>
<p><a href="http://studioripple.com.au/wp-content/uploads/2012/04/seethrough_logo_small_border.jpg"><img class="alignnone size-medium wp-image-2461" title="seethrough_logo_small_border" src="http://studioripple.com.au/wp-content/uploads/2012/04/seethrough_logo_small_border-300x218.jpg" alt="" width="300" height="218" /></a><a href="http://studioripple.com.au/wp-content/uploads/2012/04/Play_flatland_small21.jpg"><img class="alignnone size-medium wp-image-2465" title="Play_flatland_small21" src="http://studioripple.com.au/wp-content/uploads/2012/04/Play_flatland_small21-300x265.jpg" alt="" width="270" height="239" /></a></p>
]]></content:encoded>
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		<item>
		<title>GameJam 2012</title>
		<link>http://studioripple.com.au/gamejam-2012/</link>
		<comments>http://studioripple.com.au/gamejam-2012/#comments</comments>
		<pubDate>Thu, 19 Apr 2012 01:55:06 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Online/Gaming]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2451</guid>
		<description><![CDATA[Over a single weekend in late January, two members of the Studio Ripple team, Dan and Angus, took part in the GameJam 2012 held in Sydney. For 48 hours a group of over 100 game designers, developers and artists &#8211; both amateur and professional &#8211; came together for an intensive Jam Session, forming small creative teams [...]]]></description>
			<content:encoded><![CDATA[<p>Over a single weekend in late January, two members of the Studio Ripple team, Dan and Angus, took part in the GameJam 2012 held in Sydney. For 48 hours a group of over 100 game designers, developers and artists &#8211; both amateur and professional &#8211; came together for an intensive Jam Session, forming small creative teams to design and prototype innovative game ideas. Both Dan and Angus jumped straight in, creating the music and sound for two games, Nois Rucker and Out Of Reach. Both games ended up receiving Award Nominations and Dan walked away with an award for Best Use Of Concept.<br />
<span id="more-2451"></span><br />
To play these games go to:</p>
<p><a href="http://globalgamejam.org/2012/noisrucker" target="_blank">Nois Rucker</a></p>
<p>and</p>
<p><a href="http://globalgamejam.org/2012/out-reach" target="_blank">Out Of Reach</a></p>
<p>Out of Reach: &#8221;&#8230;a game about depression and anxiety. It’s a beautiful top-down game that requires the player to run around a forest collecting wood to start and grow a campfire. The area lit by the campfire represents the comfort zone of a person who is undergoing a period of depression and anxiety; the darkened surroundings represent the things in the world that attack the psyche and threaten a person’s recovery. It’s a game about cycles and the desperation of finding and hanging onto comfort, and it’s gorgeous.&#8221; - Tracey Lien, Kotaku</p>
<p>AUGameJam 2012: <a href="http://www.kotaku.com.au/2012/01/game-jam-letters-lets-just-do-it/" target="_blank">Kotaku review</a></p>
]]></content:encoded>
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		<item>
		<title>2011 Wrap Up</title>
		<link>http://studioripple.com.au/2011-wrap-up/</link>
		<comments>http://studioripple.com.au/2011-wrap-up/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 01:44:54 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2397</guid>
		<description><![CDATA[The last quarter of 2011 was packed with activity but before we get cracking into the New Year here’s a brief wrap up of what we’ve had going on.

Following the manic s#@! fight that was HAPPY FEET TWO and BAIT 3D, we had a small reprieve before launching into orchestration on the feature MINE GAMES [...]]]></description>
			<content:encoded><![CDATA[<p>The last quarter of 2011 was packed with activity but before we get cracking into the New Year here’s a brief wrap up of what we’ve had going on.<span id="more-2397"></span><br />
<BR=LEFTCLEAR><br />
Following the manic s#@! fight that was HAPPY FEET TWO and BAIT 3D, we had a small reprieve before launching into orchestration on the feature <a href="http://www.imdb.com/title/tt1928337" target="_blank">MINE GAMES</a> (music by Alies Sluiter)<br />
<BR=LEFTCLEAR><br />
We produced the music and sound for a 30min short THE BOY WHO NEVER SAW RAIN directed by Kim Ramsay. We’ve also been in discussions for two more shorts coming up &#8211; DEAR LIFE, directed by Daniel Monks (staring Max Cullen), and MY MOTHER HER DAUGHTER directed by <a href="http://www.eringood.com/news" target="_blank">Erin Good</a>. Our previous collaborative project with Erin, ABBIE, continues to do well on the festival circuit and has pocketed a number of awards in the past few months including:<br />
* Best Youth Short Film, <a href="http://bofa.com.au/2011/digital-slr-short-competition-winners-announced/" target="_blank">BOFA Film Festival</a><br />
* Best Film &#8211; Bright Young Things Festival 2011<br />
* Best Actor, Milwaukee Short Film Festival<br />
* Honorary Mention in the Best Film category, Milwaukee Short Film Festival<br />
<BR=LEFTCLEAR><br />
Late last year we began a new collaboration with <a href="http://slrproductions.com/teenage-fairytale-dropouts" target="_blank">SLR Productions</a> recording dialogue for the animation series TEENAGE FARIYTALE DROPOUT. The 52 episode series will be keeping us busy and inducing hilarity over the coming months.<br />
<BR=LEFTCLEAR><br />
Lanie Lane’s album <a href="http://itunes.apple.com/au/album/to-horses-bonus-track-version/id468619399" target="_self">TO THE HORSES</a> – produced by Chris recorded and mixed at our studio, debuted at No 12 on the Aria album charts! This followed the successful release of the HOPE CHEST single from Jack Colwell’s forthcoming album Picture Window. Amongst other things, Chris is making long-players with <a href="http://www.terryserio.com.au/" target="_blank">Terry Serio&#8217;s </a>Ministry of Truth and Newcastle art-pop band Post-Paint. Both due for release in the first half of 2012.<br />
<BR=LEFTCLEAR><br />
We have been making some inroads in the world of gaming with two games currently on our slate for music and sound. TRIANGLE MAN, a platform game by Convict Interactive, is to be released as part of a collection of games for Xbox Live Indie Games, and PARTICULARS from Throw The Looking Glass and Ark Games that seeks to bring high-energy particle physics to the world of popular video games. The game is targeted for release on PC, iOS, XBLA and PSN. Convict Interactive and the game were part of a feature on ABC3&#8217;s <a href="http://www.abc.net.au/abc3/goodgamesp/transcripts/s3355152.htm." target="_blank">Good Game</a> Spawn Point late last year.<br />
<BR=LEFTCLEAR><br />
The podcast series <a href="http://theprocesspodcast.com/" target="_blank">THE PROCESS</a>, recorded at Studio Ripple, wrapped up for 2011 with interviews from actors Dan Wylie and Anita Hegh, director Sam Strong, choreographer Kate Champion, playwright Lally Katz, dancer Elma Kris and composer Steve Francis. We’re looking forward to some exciting new interviews in 2012.<br />
<BR=LEFTCLEAR><br />
So that&#8217;s about it for now. Wishing you all a Happy New Year for 2012.</p>
]]></content:encoded>
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		<item>
		<title>HAPPY FEET 2 and BAIT</title>
		<link>http://studioripple.com.au/happy-feet-2-and-bait/</link>
		<comments>http://studioripple.com.au/happy-feet-2-and-bait/#comments</comments>
		<pubDate>Sat, 17 Sep 2011 04:44:39 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2348</guid>
		<description><![CDATA[It&#8217;s been a busy month for Studio Ripple having just finished orchestrating on the features HAPPY FEET TWO and BAIT alongside Jigsaw music. Although both aquatically themed, to two films couldn&#8217;t have been further apart on the genre spectrum, with HAPPY FEET TWO, (written and directed by George Miller) an animated adventure musical about dancing penguins, [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a busy month for Studio Ripple having just finished orchestrating on the features HAPPY FEET TWO and BAIT alongside Jigsaw music. Although both aquatically themed, to two films couldn&#8217;t have been further apart on the genre spectrum, with HAPPY FEET TWO, (written and directed by George Miller) an animated adventure musical about dancing penguins, and BAIT (directed by Kimbell Rendall) a horror action shark thiller. Oscar nominated composer John Powell again scored the music for the HAPPY FEET franchise whilst BAIT was composed by the Singaporean composers Joe Ng and Alex Oh.<br />
<BR=CLEARLEFT><br />
<strong>HAPPY FEET TWO is due for release in november. BAIT is due for release later in the year.</strong><br />
<BR=CLEARLEFT><br />
<a href="http://studioripple.com.au/wp-content/uploads/2011/09/Happy-Feet-Two.jpg"><img class="alignnone size-medium wp-image-2368" title="Happy Feet Two" src="http://studioripple.com.au/wp-content/uploads/2011/09/Happy-Feet-Two-202x300.jpg" alt="" width="162" height="240" /></a><a href="http://studioripple.com.au/wp-content/uploads/2011/09/bait-2011-poster-01.jpg"><img class="alignnone size-medium wp-image-2369" title="bait-2011-poster-01" src="http://studioripple.com.au/wp-content/uploads/2011/09/bait-2011-poster-01-203x300.jpg" alt="" width="162" height="240" /></a></p>
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		<title>The Process Podcast has launched</title>
		<link>http://studioripple.com.au/the-process-podcast/</link>
		<comments>http://studioripple.com.au/the-process-podcast/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 05:18:51 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Online/Gaming]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2310</guid>
		<description><![CDATA[The Process Podcast, a series of interviews with leading Australian based artists working in the performing arts is available now through iTunes. Interviewed by writer and dramaturg Joshua Tyler, and recorded at Studio Ripple in Sydney, The Process Podcast provides an intimate platform for conversation about artistic process; the practice of creating theatrical work, the [...]]]></description>
			<content:encoded><![CDATA[<p><strong>The Process Podcast</strong>, a series of interviews with leading Australian based artists working in the performing arts is available now through iTunes.</strong> Interviewed by writer and dramaturg Joshua Tyler, and recorded at Studio Ripple in Sydney, <strong>The Process Podcast </strong>provides an intimate platform for conversation about artistic process; the practice of creating theatrical work, the daily creative habits of artists, the similarities between disciplines and lessons and advice that can be passed on to others.<span id="more-2310"></span><br />
<BR=CLEARLEFT><br />
The first batch of guests include Playwright Lally Katz (<em>Neighbourhood Watch, Black Swan of Trespass</em>), Director and Artistic Director of Griffin Theatre Company Sam Strong (<em>Speaking in Tongues, Madagascar, The Power of Yes</em>), and Choreographer and Artistic Director of Force Majeure Kate Champion (<em>Not in a Million Years, The Age I’m In</em>).<br />
<BR=CLEARLEFT><br />
Joshua Tyler says “<em>Australia is home to some of the worlds leading players in the arts and yet there are no podcasts that focus specifically on Australian artists and their daily practice. While hearing international artists from the United Kingdom and America might well be entertaining, these podcasts lack immediate relevance to Australian artists and audiences.</em><br />
<BR=CLEARLEFT><br />
<em>It’s important that we acknowledge the work of our peers and colleagues, and that that we revere our own great artists as much as their international counterparts.”</em><br />
<BR=CLEARLEFT><br />
Updated monthly, future guests will include leading playwrights, choreographers, designers, composers, artistic directors, dancers, actors, dramaturgs and directors nationwide. Listeners can subscribe to <strong>The Process Podcast </strong>on iTunes to automatically download each new interview.<br />
<BR=CLEARLEFT><br />
<strong>Subscribe to and download The Process Podcast on iTunes, or from The Process Website at </strong><strong><a href="http://theprocesspodcast.com/" target="_blank">www.theprocesspodcast.com</a></strong><br />
<BR=CLEARLEFT><br />
For more information email <a href="mailto:theprocesspodcast@gmail.com">theprocesspodcast@gmail.com</a> or contact Tahli Corin on 0418 226 568.<br />
<BR=CLEARLEFT><br />
<a rel="http://theprocesspodcast.com/" href="http://theprocesspodcast.com/" target="_blank"><img class="alignleft size-full wp-image-2312" title="Process pic" src="http://studioripple.com.au/wp-content/uploads/2011/08/Process-pic.jpg" alt="" width="474" height="234" /></a></p>
]]></content:encoded>
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		<title>Theme for ABC&#8217;s Crownies recorded at Studio Ripple</title>
		<link>http://studioripple.com.au/theme-for-abcs-crownies-recorded-at-studio-ripple/</link>
		<comments>http://studioripple.com.au/theme-for-abcs-crownies-recorded-at-studio-ripple/#comments</comments>
		<pubDate>Thu, 04 Aug 2011 08:08:48 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2302</guid>
		<description><![CDATA[Lanie Lane is getting lots of attention lately, and the ABC are the latest to catch on. Her song, &#8220;What Do I Do?&#8221; &#8211; recorded and mixed by Chris at the Ripple studio, is the theme for the new ABC drama &#8220;Crownies&#8220;. Behind the scenes footage from the recording of her new album, also aired [...]]]></description>
			<content:encoded><![CDATA[<p>Lanie Lane is getting lots of attention lately, and the ABC are the latest to catch on. Her song, &#8220;What Do I Do?&#8221; &#8211; recorded and mixed by Chris at the Ripple studio, is the theme for the new ABC drama &#8220;<a href="http://www.abc.net.au/tv/crownies/?WT.srch=1&amp;WT.mc_id=Corp_TVCrownies_GoogleAds&amp;gclid=CLzUhojBraoCFdIGHAod3iGJYA" target="_blank">Crownies</a>&#8220;. Behind the scenes footage from the recording of her new album, also aired in a recent episode of the ABC&#8217;s Art Nation. The album, recorded and mixed by Chris, is due for release mid-october through <a href="http://ivyleague.com.au/artists/lanie-lane" target="_blank">Ivy League</a>.</p>
<p><span id="more-2302"></span><a href="http://www.abc.net.au/arts/video/tv_program/ARTNATION.htm?pid=player2&amp;src=rtmp://cp44823.edgefcs.net/ondemand/flash/tv/streams/artsportal/artnation_11_lanie_lane_hi.flv&amp;title=Art%20Nation%20-%20Lanie%20Lane&amp;autostart=true" target="_blank">Click here to see the segment on Art nation </a></p>
<p><a href="http://vimeo.com/16131655" target="_blank">Click here to see the film clip for &#8220;What Do I Do&#8221;</a></p>
<p><a href="http://www.abc.net.au/tv/crownies/?WT.srch=1&amp;WT.mc_id=Corp_TVCrownies_GoogleAds&amp;gclid=CLzUhojBraoCFdIGHAod3iGJYA" target="_blank">Click here to find out more about &#8220;Crownies&#8221;</a></p>
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		<title>Latest projects screened this month</title>
		<link>http://studioripple.com.au/latest-projects-to-screen/</link>
		<comments>http://studioripple.com.au/latest-projects-to-screen/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 14:33:29 +0000</pubDate>
		<dc:creator>Geri</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://studioripple.com.au/?p=2264</guid>
		<description><![CDATA[Studio Ripple&#8217;s latest projects to hit the big and small screen this month are the controversial TVC for the Governments Carbon Tax and a Feature documentary screening as part of this month Sydney International Film Festival. It was great to see the level of debate created by the Say Yes Australia carbon tax campaign. We were [...]]]></description>
			<content:encoded><![CDATA[<p>Studio Ripple&#8217;s latest projects to hit the big and small screen this month are the controversial TVC for the Governments Carbon Tax and a Feature documentary screening as part of this month Sydney International Film Festival. <span id="more-2264"></span>It was great to see the level of debate created by the <em>Say Yes Australia</em> carbon tax campaign. We were glad to contribute by writing the music for the TVC which was directed by Leigh Richards for Jungle Boys. See all the latest commentary at<a href="http://www.facebook.com/SayYesAustralia" target="_blank"> http://www.facebook.com/SayYesAustralia</a></p>
<p><em>My America, </em>the feature documentary by the filmmaker Peter Hegedus, screened at the Sydney Festival on friday 10th June and is in official contention for the <a href="http://sff.org.au/public/films/program/foxtel-australian-documentary-prize/">FOXTEL Australian Documentary Prize</a>. The music was composed by the Award winning composer Caitlin Yeo, and Studio Ripple collaborated with Caitlin on orchestration, music editing and the music production and score preparation. Angus O&#8217;Sullivan also collaborated with Caitlin to compose some additional music for the film.</p>
<p>See more details of the film - <a href="http://sff.org.au/public/films/type/documentary/my-america/" target="_blank">http://sff.org.au/public/films/type/documentary/my-america/</a></p>
<p><img class="alignleft size-full wp-image-2271" title="say_yes_australia" src="http://studioripple.com.au/wp-content/uploads/2011/06/59-say_yes_australia-e1308319663174.jpg" alt="" width="300" height="174" /><a href="http://studioripple.com.au/wp-content/uploads/2011/06/1379_my_america-1.jpg"><img class="alignleft size-full wp-image-2281" title="1379_my_america-1" src="http://studioripple.com.au/wp-content/uploads/2011/06/1379_my_america-1.jpg" alt="" width="300" height="174" /></a></p>
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